Games Above Board designed & published.
Abstract strategy board game using luck of the draw, placement, movement and points accumulation.
For 2 players age 8+ / approx. 30 minutes
Components: 8x8 tiled game board + 1 emerald-green + 1 ruby-red + 1 diamond-white + 1 amethyst-purple + 35 amber + 35 cobalt gemstones + velour pouch + game rules/instructions.
Players take turns drawing gems from the bag, one at a time, and place them on the empty board to form point-scoring squares. Four same-colour adjacent gems in a square scores 4 points. Points are won with a player's own gems (even when placed by the opponent) and always accrued, never deducted.
The four exception gems indicate: red = miss this turn, green = slide any gem diagonally to an empty adjacent tile, purple = take two turns, white = remove any gem from the board and replace it in the bag. Exception gems are always returned to the bag after a turn. The game is over when all the tiles on the board are covered, only the four exception gems remain in the bag and the higher score wins.
+ published by Sterling Games [Hong Kong]
Programmed
PC
by Greg Schmidt
[USA]
Axiom-powered PC
downloads:
[USA]